BILL ANALYSIS                                                                                                                                                                                                    



                                                                       



           ------------------------------------------------------------ 
          |SENATE RULES COMMITTEE            |                  AB 1179|
          |Office of Senate Floor Analyses   |                         |
          |1020 N Street, Suite 524          |                         |
          |(916) 445-6614         Fax: (916) |                         |
          |327-4478                          |                         |
           ------------------------------------------------------------ 
           
                                         
                                 THIRD READING


          Bill No:  AB 1179
          Author:   Yee (D)
          Amended:  9/8/05 in Senate
          Vote:     21

           
           SENATE JUDICIARY COMMITTEE  :  4-0, 9/8/05
          AYES:  Dunn, Cedillo, Escutia, Kuehl
          NO VOTE RECORDED:  Morrow, Ackerman, Figueroa

           ASSEMBLY FLOOR  :  Not relevant 


           SUBJECT  :    Violent video games

           SOURCE  :     Author


           DIGEST  :    This is a new bill.  Prior to the Senate Floor  
          Amendments of 9/2/05, this bill authorized foster parents,  
          under certain conditions, to administer injections for  
          diabetes shock or other prescribed medication to a foster  
          child.

           Senate Floor Amendments  of 9/8/05 made a technical change  
          by adding a co-author.

           Senate Floor Amendments  of 9/2/05 now constitute that bill.  
           The amendments insert language located in AB 450 (Yee),  
          which is on third reading in the Assembly.  As amended,  
          this bill makes legislative findings that prolonged  
          exposure to violent video games may increase feelings of  
          aggression and cause psychological harm to minors, and that  
                                                           CONTINUED





                                                               AB 1179
                                                                Page  
          2

          the state has a compelling interest in preventing such  
          harms.  The bill makes it unlawful for a person to sell or  
          rent a video game that is labeled as a "violent video  
          game," as defined, to a minor under 18 years old.  The bill  
          also requires specified labeling for the purpose of  
          identifying violent video games.

           ANALYSIS  :   Existing law regulates the sale of certain  
          merchandise, such as political items and sports  
          memorabilia.

          This bill requires violent video games to be labeled as  
          specified and would prohibit the sale or rental of those  
          violent video games, as defined, to minors.  The bill  
          provides that a person who violates the act shall be liable  
          in an amount of up to $1,000 for each violation. 

          The bill contains the following findings and declarations:

          1.Exposing minors to depictions of violence in video games,  
            including sexual and heinous violence, makes those minors  
            more likely to experience feelings of aggression, to  
            experience a reduction of activity in the frontal lobes  
            of the brain, and to exhibit violent antisocial or  
            aggressive behavior.

          2.Even minors who do not commit acts of violence suffer  
            psychological harm from prolonged exposure to violent  
            video games.

          3.The state has a compelling interest in preventing  
            violent, aggressive, and antisocial behavior, and in  
            preventing psychological or neurological harm to minors  
            who play violent video games.

          "Violent video game" means a video game in which the range  
          of options available to a player includes killing, maiming,  
          dismembering, or sexually assaulting an image of a human  
          being, if those acts are depicted in the game in a manner  
          that does either of the following:

          1.Comes within all of the following descriptions:

             A.   A reasonable person, considering the game as a  







                                                               AB 1179
                                                                Page  
          3

               whole, would find appeals to a deviant or morbid  
               interest of minors.

             B.   It is patently offensive to prevailing standards in  
               the community as to what is suitable for minors.

             C.   It causes the game, as a whole, to lack serious  
               literary, artistic, political, or scientific value for  
               minors.

          2.Enables the player to virtually inflict serious injury  
            upon images of human beings or characters with  
            substantially human characteristics in a manner which is  
            especially heinous, cruel, or depraved in that it  
            involves torture or serious physical abuse to the victim.

          A suspected violation of this bill may be reported to a  
          city attorney, county counsel, or district attorney by a  
          parent, legal guardian, or other adult acting on behalf of  
          a minor to whom a violent video game has been sold or  
          rented. A violation of this title may be prosecuted by any  
          city attorney, county counsel, or district attorney.

           FISCAL EFFECT  :    Appropriation:  No   Fiscal Com.:  No    
          Local:  No

           SUPPORT  :   (Verified  8/30/05)(as listed on the Assembly  
          Arts, Entertainment, Sports, Tourism and Internet Media  
          Committee analysis for AB 450)

          Honorable Cruz Bustamante, Lieutenant Governor
          American Academy of Pediatrics
          California Alliance Against Domestic Violence
          California Commission on the Status of Women
          California Psychiatric Association
          California Psychological Association
          California State Conference of the National Association of  
          Colored People
          California State PTA
          Capitol Resource Institute
          Common Sense Media 
          Feather River College
          Friends Committee on Legislation
          Girl Scout Councils of California







                                                               AB 1179
                                                                Page  
          4

          Junior Leagues of California State Public Affairs Committee
          Maidu Cultural & Development Group
          NAACP Legal Defense and Educational Fund, Inc.
          Northern California Society of Public Health Educators
          Parents Television Council
          PLS-Domestic Violence Services
          Plumas County Child Care and Development Planning Council
          Portola C.A.R.E.S. Resource Center
          Santa Clara County After-School Collaborative
          Sierra Valley Even Start Family Literacy Program
          Stanislaus County Children's Council
          Support Network for Battered Women
          Sutter Lakeside Community Services

           OPPOSITION  :    (Verified  8/30/05)(as listed on the  
          Assembly Arts, Entertainment, Sports, Tourism and Internet  
          Media Committee analysis for AB 450)

          American Civil Liberties Union
          American Electronics Association
          California Broadcasters Association
          California Chamber of Commerce
          California Retailers Association
          Entertainment Software Association
          Interactive Entertainment Merchants Association
          Interactive Entertainment Merchants Association
          International Game Developers Association
          Motion Picture Association
          National Association of Theatre Owners of California/Nevada
          Recording Industry Association of America
          The Media Coalition
          Video Software Dealers Association

           ARGUMENTS IN SUPPORT  :    The author's office indicates that  
          the purpose of this bill is to "keep children from being  
          able to purchase ultra-violent video games, which can be  
          harmful to their mental well being, without their parent's  
          knowledge."

          The author's office reports that "since teens are wiring  
          the circuits for self control, responsibility and  
          relationships they will carry with them into adulthood,  
          they are more impressionable than we thought.  Active  
          participation by youth in playing violent video games has a  







                                                               AB 1179
                                                                Page  
          5

          greater impact than watching television.  Youth choose  
          actions where they are rewarded for causing violence to  
          another character.  Repetition greatly increases learning  
          and also causes youth to identify with the aggressor in the  
          game.  Dozens of studies on violent video games, including  
          an analysis of 86 independent samples with 11,014  
          participants, show five major effects:  playing violent  
          games leads to increased physiological arousal, increased  
          aggressive  thoughts, increased aggressive feelings,  
          increased aggressive behaviors, and decreased pro-social or  
          helping behaviors (Anderson, 2004; Anderson, et. al. 2004;  
          Anderson & Bushman, 2001, Uhlmann & Swanson, 2004).  These  
          studies prove causation of aggression through experimental  
          studies (that show playing violent games actually causes  
          increases in aggression), real-world aggression through  
          correlational studies (where long-term relations between  
          game play and real-world aggression can be shown), and  
          include several longitudinal studies (where changes in  
          children's aggressive behaviors can be demonstrated).   
          Furthermore, students who played more  violent video games  
          had greater involvement in physical fights  (Gentile,  
          2004), became desensitized to violence, and developed  
          pro-violence attitudes and increased tolerance of violence  
          (Funk, 2004).  The American Academy of Pediatrics Policy  
          Statement on Media Violence stated that playing violent  
          video games accounts for a 13 percent to 22 percent  
          increase in adolescents' violent behavior.  When  
          considering the negative impact violent video games have on  
          youth, the evidence is strong:  playing violent video games  
          has more effect on increased youth aggression than  
          second-hand smoke has on causing cancer, or lead exposure  
          links to decreased IQ (Anderson, 2004).

           ARGUMENTS IN OPPOSITION  :    The California Retailers  
          Association (CRA) argues that the  bill "uses phrases that  
          require subjective interpretation, judgment, constructs,  
          opinion, valuation, appraisal and an  ability to gauge  
          measures and norms that are not within the capability or  
          purview of a retailer."  The CRA also opines that the bill  
          "would require retailers to individually  play/view all  
          video games they sell and make individual and independent  
          determinations whether each game fits the criteria for  
          'violent'" (e.g. "what is 'patently offensive  to community  
          standards'" or to "judge a game's artistic or  literary  







                                                               AB 1179
                                                                Page  
          6

          value?[or] 'interpret mental torture'").


          RJG:nl  9/22/05   Senate Floor Analyses 

                         SUPPORT/OPPOSITION:  SEE ABOVE

                                ****  END  ****